Overhead4D

Overhead4D Overhead4D is a creative studio focused on "Turning the real world into digital assets"

We don't let the result of the project up to people's imagination.We show them what they couldn't have ever imagine. Our focus:

CULTURAL HERITAGE AND ARCHEOLOGY
By creating ultra-detailed 3D models, we do not only preserve an object, place or an archeological excavationof of cultural and historical importance for future generations. We also provide groundwork for further research and offer possib

ility to visit places as they were in their former glory. REAL-ESTATE PROJECTS
What are the benefits of 3D models in real-estate projects? With the detailed scan of whole environment, we can create authentic illusion of real place. This helps in decision making process, no matter whether you're considering which parcel to buy or planning urban development. VR | AR | TOUCH APPS
Are you looking for the best form of presentation of your product or project? VR,AR and touch apps provide a kind of immersive and visual experience like no other media before. By using photogrammetry it enables us to mix real world with virtual and show to people something what they couldn't have ever imagine. SMART CITY SOLUtiONS
Smart City concept is the future of urban development. The 3D scanning is an irreplaceable method of data gathering as it produces highly accurate 3D models. The 3D scan of a city can be used for an urban planning, analyses and with additional statistical data, simulate noise zones or flood risk. AERIAL INSPECTIONS
Do you need to assess current status of high rise buildings, inaccessible places or even discover the defects in house insulation? With a use of drones we can conduct an inspection based exactly according to your needs and all of this not just in 2D but also inside of fully interactive 3D models.

From scientific data to Venice Film FestivalOur   experience has been nominated as one of just 30 projects In Competitio...
16/07/2026

From scientific data to Venice Film Festival

Our experience has been nominated as one of just 30 projects In Competition at , presenting a selection of the world’s leading immersive works.

Being part of Starstruck from the very beginning, and now seeing it recognized at the 83rd Venice International Film Festival, is an incredibly proud moment for our entire team.

Built using data from the and , Starstruck transforms iconic observations of the universe into immersive, walkable environments and allows visitors to explore the cosmos at an entirely new scale.

This project represents exactly what we are passionate about at Overhead4D: combining science, technology, creativity, and immersive storytelling to turn complex data into unforgettable digital experiences.

A huge thank you for incredible collaboration goes to Feverer, Smithsonian Randall Smith, Laura Brenneman, Elliott Mizroch, Mike Sheridan, Blue Faces, Denise Elliott, Nicki Marko, Elizabeth Bakacs, Alex Winterbotham, Alice Würtz Gabrielle Amado, Pedro Palacios Pintor, and all the incredible people who brought Starstruck to life Venice Immersive Island this September.

See you in Venice. 🎬✨ Fondazione La Biennale di Venezia

HTC VIVE HTC

Our immersive space experience, "Smithsonian Starstruck", was successfully launched two weeks ago in Washington, DC.More...
25/06/2026

Our immersive space experience, "Smithsonian Starstruck", was successfully launched two weeks ago in Washington, DC.

More than 100 synchronized visitors can watch a 40-minute experience about space, visiting some of the most unique telescopes and places millions of light years away from Earth.

The result was created in collaboration with astrophysicists and scientists who have been studying space for decades.

We have learned a lot, and if you are interested in space, you definitely have to see it. Its not a fiction, its a science.

Stay tuned to find out where Smithsonian Starstruck will launch next.

Overhead4D
Fever
Smithsonian


23/06/2026

16 square kilometres, almost 1,000 metres of elevation difference, and 80,000 photographs made this project very unique also for us.

This detailed 3D scan of Austria’s “Iron Giant,” the Erzberg, was created to support the planning and presentation of the 30th edition of the Erzbergrodeo, the world’s most renowned extreme enduro race.

Many thanks to Filip Bartek for the amazing collaboration!

Processed in RealityScan Epic Games

Bringing digital heritage to the audience is at the core of what we do.And it’s not only about creating a perfect 3D sca...
10/01/2026

Bringing digital heritage to the audience is at the core of what we do.

And it’s not only about creating a perfect 3D scan or a visually appealing historical reconstruction. To make it work, you also need a solid, stable application and a reliable back-end system behind it, an invisible but essential part of every project we deliver.

Here’s a sneak peek from the installation of our LBE VR system in Washington, DC, designed to synchronize 100+ people at the same time.

The result?
A nearly 500 m² free-roam VR experience, allowing visitors to explore Machu Picchu as it was in the 16th century.

22/12/2025

Turning reality into an immersive experience.

This is our claim, which fully represents our daily activity.

We have transformed the digital reconstruction of Machu Picchu into an immersive VR film, which you can currently experience in 10 different cities around the world.

RealityScan .

Created in colaboration with

17/12/2025

Do you know how Machu Picchu looked in the 15th century, when the Incas lived there?

The reconstruction of the houses was based on historical research and built directly on top of accurate models created in RealityScanRealityScan.

But the reconstruction didn’t focus only on the architecture, it also aimed to capture the daily activities and life of the people who once lived there.

All of this was visualized in .

Done in colaboration with Virtual Worlds

15/12/2025

Combining culture and history with modern technologies has been our focus for over 10 years.

How about experiencing Machu Picchu through the lens of Gaussian Splatting?
What do you think was the purpose of this?

Stay tuned.

Done in collaboration with

RealityScan Epic Games

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Kezmarok

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